VoxelPath
3D Pathfinding Visualizer
IDLE
Algorithm
A* (A-Star)
Dijkstra's
Breadth-First
Depth-First
Maze Type
No Maze
Recursive Division
Random Scatter
Spiral Maze
Speed —
Normal
Slow
Fast
Grid —
30×30
20
50
▶ Visualize
⬡ Generate Maze
✕ Clear Path
⬛ Clear Board
Controls
On Grid
◈
Click Cell:
Raise / Drop
◈
Left-Click & Drag:
Paint walls
◈
Click + Drag:
Reposition Start / Target
Background
◈
Click + Drag:
Rotate camera
◈
Ctrl + Drag:
Pan camera
◈
Scroll:
Zoom in/out
Legend
Start
Target
Wall
Visited
Path
Empty
0
Visited
0
Path Length